AMD Radeon RX 5700 Review

July 7, 2019 | 14:00

Tags: #gpu #graphics-card

Companies: #amd

Shadow of the Tomb Raider

Our second DX12 game is Shadow of the Tomb Raider, a 2018 release that uses the Foundation game engine. We test this game using the Highest preset with anti-aliasing disabled. Our data comes from the game's built-in benchmark but not the entirety; we instead take data from a 30-second OCAT capture during the first sequence, which is demanding enough to be representative of the toughest parts to run.

Although this game is one of the few that currently supports real-time ray tracing, we leave the technique disabled in the interest of keeping results comparable across as broad a range of hardware as possible.

Click to enlarge

Click to enlarge

Click to enlarge


Discuss this in the forums
null
YouTube logo
MSI MPG Velox 100R Chassis Review

October 14 2021 | 15:04

In line with recent changes to data protection legislation in the UK and Europe we would like to direct you to our updated Privacy Policy here.